What is tickforge-global.yml?

tickforge-global.yml is the primary configuration file for TickForge. It controls server-wide performance tuning, gameplay tweaks, network protection, console formatting, MOTD, and tab list branding. This file is generated automatically on first launch inside the config/ directory.

ℹ️
Reload Without Restart
Most keys in this file can be reloaded at runtime using /tf reload. Keys marked with * in the tables below require a full server restart to take effect.

Where to find this file

The file lives inside the config/ directory that TickForge creates in your server root.

FILE PATH
<server-root>/config/tickforge-global.yml
Migrating from Paper?
If you previously used paper-global.yml, TickForge automatically migrates compatible keys on first launch. A backup of your original file is saved to config/legacy-backup/.

tickforge-performance

Controls entity processing, merge behavior, and server profile presets. These keys have the most direct impact on TPS and MSPT.

Key Type Default Description
server-profile enum CUSTOM Applies a predefined profile that auto-tunes the settings below. Options: CUSTOM, VANILLA_PLUS, BALANCED, AGGRESSIVE.
max-entity-ticks-per-world int -1 Maximum entities processed per tick per world. Lower values reduce lag spikes from entity-heavy areas. -1 for unlimited.
max-tile-entity-ticks-per-world int -1 Maximum tile entities (hoppers, furnaces, etc.) processed per tick per world. -1 for unlimited.
skip-inactive-entity-AI boolean false Skip AI ticks for entities that no player can see. Reduces CPU usage in loaded but unvisited chunks.
item-merge-radius double 0.5 Merge item entities within this radius (in blocks) to reduce entity count. Lower means less merging.
experience-merge-radius double 3.0 Merge experience orb entities within this radius (in blocks).
inactive-entity-AI-interval int 20 Interval in ticks between inactive entity AI updates. Higher saves CPU but makes mobs less responsive when first seen. Only applies when skip-inactive-entity-AI is true.
YAML
tickforge-performance: server-profile: CUSTOM max-entity-ticks-per-world: -1 max-tile-entity-ticks-per-world: -1 skip-inactive-entity-AI: false item-merge-radius: 0.5 experience-merge-radius: 3.0 inactive-entity-AI-interval: 20

Server Profile Presets

When a profile other than CUSTOM is selected, the values above are overridden automatically:

Key VANILLA_PLUS BALANCED AGGRESSIVE
max-entity-ticks-per-world -1 300 200
max-tile-entity-ticks-per-world -1 256 128
skip-inactive-entity-AI false true true
item-merge-radius 0.5 1.0 2.0
experience-merge-radius 3.0 3.5 4.0
inactive-entity-AI-interval 20 40 60
ℹ️
Profile Behavior
VANILLA_PLUS keeps vanilla behavior with light optimizations, ideal for small SMPs. BALANCED is a good default for most servers. AGGRESSIVE trades some vanilla accuracy for maximum performance on large servers. Set to CUSTOM to manually control every value.

tickforge-gameplay

Quality-of-life and gameplay tweaks for players and operators.

Key Type Default Description
coordinates-action-bar boolean false Show a coordinates display in the action bar. Players can toggle individually with /tf coords.
show-death-coordinates boolean true Show a death coordinates message to players when they respawn, telling them where they died.
max-entity-interaction-range double -1.0 Maximum distance in blocks a player can interact with entities. -1 uses the vanilla default (6.0 blocks).
max-block-place-range double -1.0 Allow players to place blocks beyond the normal range up to this distance. -1 uses the vanilla default (4.5 blocks).
auto-restart-tps-threshold double -1.0 Automatically restart the server when TPS drops below this threshold for more than 60 seconds. -1 to disable.
low-tps-warning-threshold double -1.0 Broadcast a warning to online players when TPS drops below this value. -1 to disable.
YAML
tickforge-gameplay: coordinates-action-bar: false show-death-coordinates: true max-entity-interaction-range: -1.0 max-block-place-range: -1.0 auto-restart-tps-threshold: -1.0 low-tps-warning-threshold: -1.0

tickforge-network

Connection limits, logging, and packet protection settings.

Key Type Default Description
max-connections-per-ip int 0 Maximum concurrent connections allowed per IP address. Helps prevent simple bot attacks. 0 to disable.
max-latency-before-kick int -1 Kick players whose average latency exceeds this value (in ms) for more than 30 seconds. -1 to disable.
log-player-ips boolean true Log player IP addresses in the console. Disable for privacy compliance.
verbose-connection-logging boolean false Log connection and disconnection events with detailed info (protocol version, client brand, etc.).
max-packet-size int -1 Maximum packet size in bytes the server will accept before dropping the connection. -1 uses the default.
YAML
tickforge-network: max-connections-per-ip: 0 max-latency-before-kick: -1 log-player-ips: true verbose-connection-logging: false max-packet-size: -1

tickforge-console

Controls the startup dashboard and console output formatting.

Key Type Default Description
startup-dashboard boolean true Show the startup summary dashboard after the server finishes loading.
system-tags boolean true Use color-coded system tags in console output (e.g. [Chunks], [Network], [Plugins]).
actionable-warnings boolean true Show actionable suggestions alongside warnings instead of raw technical output.
YAML
tickforge-console: startup-dashboard: true system-tags: true actionable-warnings: true

tickforge-motd

Replaces the server.properties MOTD with a rich, rotatable server-list description powered by MiniMessage formatting.

Key Type Default Description
enabled boolean true Enable the TickForge MOTD framework. When disabled, the server.properties motd is used instead.
lines list see below MOTD entries shown in the server list. Each entry supports up to 2 lines separated by \n. Supports MiniMessage formatting.
rotate boolean true When true, rotate through MOTD entries on each server ping. When false, always use the first entry.
YAML
tickforge-motd: enabled: true lines: - "<bold><gradient:#F97316:#FB923C>TickForge</gradient></bold> <gray>- Performance-tuned Minecraft</gray>\n<gray>Fast, clear, operator-friendly.</gray>" rotate: true

tickforge-tablist

Branded tab list header and footer with live placeholder support. Supports MiniMessage formatting.

Key Type Default Description
enabled boolean true Enable branded tab list header and footer for all players on join.
header string see below Tab list header shown above the player list. Supports MiniMessage and placeholders.
footer string see below Tab list footer shown below the player list. Supports MiniMessage and placeholders.
update-interval-seconds int 30 How often (in seconds) to refresh the header/footer. Set to 0 to only send on join.
Available Placeholders
{server_name}, {player_count}, {max_players}, {tps}, {mspt}
YAML
tickforge-tablist: enabled: true header: "<bold><gradient:#F97316:#FB923C>TickForge</gradient></bold>" footer: "<gray>Players: </gray><#FB923C>{player_count}</#FB923C><gray>/</gray><#FB923C>{max_players}</#FB923C> <dark_gray>|</dark_gray> <gray>TPS: </gray><#FB923C>{tps}</#FB923C>" update-interval-seconds: 30

Full Default File

Below is the complete tickforge-global.yml as generated on first launch with the CUSTOM profile (all defaults).

⚠️
Don't Copy-Paste Blindly
If you select a server profile other than CUSTOM, the performance values are overridden automatically. Only override keys you understand.
TICKFORGE-GLOBAL.YML (DEFAULTS)
Click to copy
# TickForge Global Configuration tickforge-performance: server-profile: CUSTOM max-entity-ticks-per-world: -1 max-tile-entity-ticks-per-world: -1 skip-inactive-entity-AI: false item-merge-radius: 0.5 experience-merge-radius: 3.0 inactive-entity-AI-interval: 20 tickforge-gameplay: coordinates-action-bar: false show-death-coordinates: true max-entity-interaction-range: -1.0 max-block-place-range: -1.0 auto-restart-tps-threshold: -1.0 low-tps-warning-threshold: -1.0 tickforge-network: max-connections-per-ip: 0 max-latency-before-kick: -1 log-player-ips: true verbose-connection-logging: false max-packet-size: -1 tickforge-console: startup-dashboard: true system-tags: true actionable-warnings: true tickforge-motd: enabled: true lines: - "<bold><gradient:#F97316:#FB923C>TickForge</gradient></bold> <gray>- Performance-tuned Minecraft</gray>\n<gray>Fast, clear, operator-friendly.</gray>" rotate: true tickforge-tablist: enabled: true header: "<bold><gradient:#F97316:#FB923C>TickForge</gradient></bold>" footer: "<gray>Players: </gray><#FB923C>{player_count}</#FB923C><gray>/</gray><#FB923C>{max_players}</#FB923C> <dark_gray>|</dark_gray> <gray>TPS: </gray><#FB923C>{tps}</#FB923C>" update-interval-seconds: 30

Download Default Config

Grab the full default tickforge-global.yml file to use as a starting point or reference.